public class BackgroundColor
extends java.lang.Object
implements com.badlogic.gdx.scenes.scene2d.utils.Drawable
Constructor and Description |
---|
BackgroundColor(java.lang.String filename) |
BackgroundColor(java.lang.String filename,
float x,
float y) |
BackgroundColor(java.lang.String filename,
float x,
float y,
float width,
float height) |
Modifier and Type | Method and Description |
---|---|
void |
draw(com.badlogic.gdx.graphics.g2d.Batch batch,
float x,
float y,
float width,
float height) |
float |
getBottomHeight() |
java.lang.Boolean |
getFillParent() |
float |
getHeight() |
float |
getLeftWidth() |
float |
getMinHeight() |
float |
getMinWidth() |
float |
getRightWidth() |
float |
getTopHeight() |
float |
getWidth() |
float |
getX() |
float |
getY() |
void |
setBottomHeight(float bottomHeight) |
void |
setColor(float r,
float g,
float b,
float a) |
void |
setColor(int r,
int g,
int b,
int a) |
void |
setFillParent(java.lang.Boolean fillParent) |
void |
setHeight(float height) |
void |
setLeftWidth(float leftWidth) |
void |
setMinHeight(float minHeight) |
void |
setMinWidth(float minWidth) |
void |
setRightWidth(float rightWidth) |
void |
setTopHeight(float topHeight) |
void |
setWidth(float width) |
void |
setX(float x) |
void |
setY(float y) |
public BackgroundColor(java.lang.String filename)
public BackgroundColor(java.lang.String filename, float x, float y)
public BackgroundColor(java.lang.String filename, float x, float y, float width, float height)
public void setColor(int r, int g, int b, int a)
public void setColor(float r, float g, float b, float a)
public void draw(com.badlogic.gdx.graphics.g2d.Batch batch, float x, float y, float width, float height)
draw
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public float getLeftWidth()
getLeftWidth
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public void setLeftWidth(float leftWidth)
setLeftWidth
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public float getRightWidth()
getRightWidth
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public void setRightWidth(float rightWidth)
setRightWidth
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public float getTopHeight()
getTopHeight
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public void setTopHeight(float topHeight)
setTopHeight
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public float getBottomHeight()
getBottomHeight
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public void setBottomHeight(float bottomHeight)
setBottomHeight
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public float getMinWidth()
getMinWidth
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public void setMinWidth(float minWidth)
setMinWidth
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public float getMinHeight()
getMinHeight
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public void setMinHeight(float minHeight)
setMinHeight
in interface com.badlogic.gdx.scenes.scene2d.utils.Drawable
public float getX()
public void setX(float x)
public float getY()
public void setY(float y)
public float getWidth()
public void setWidth(float width)
public float getHeight()
public void setHeight(float height)
public java.lang.Boolean getFillParent()
public void setFillParent(java.lang.Boolean fillParent)