public class PanicRoom extends GameLevel
| Constructor and Description |
|---|
PanicRoom(Thyme game)
Constructs the object.
|
| Modifier and Type | Method and Description |
|---|---|
protected int |
calcScore()
Calculates the score once this level is done.
|
void |
dispose()
Stops the timer before disposing
|
void |
show()
Called when this screen becomes the current screen for a
Game. |
addToQueue, getActiveTask, getCurrentTask, getGame, getNumberOfTasks, getStage, hide, pause, render, resize, resume, submitpublic PanicRoom(Thyme game)
game - The main game object