public class PanicRoom extends GameLevel
Constructor and Description |
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PanicRoom(Thyme game)
Constructs the object.
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Modifier and Type | Method and Description |
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protected int |
calcScore()
Calculates the score once this level is done.
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void |
dispose()
Stops the timer before disposing
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void |
show()
Called when this screen becomes the current screen for a
Game . |
addToQueue, getActiveTask, getCurrentTask, getGame, getNumberOfTasks, getStage, hide, pause, render, resize, resume, submit
public PanicRoom(Thyme game)
game
- The main game object